I may strap both with full radiation so they're out there turning enemies against each other for me, rather than trying to score the kills themselves. I'm willing to take a power hit in terms of ability use and versatility in exchange for Umbra running back-up. I'm also not sure whether syndicate effects can trigger off Umbra's actions. Umbra will never use melee, unless it's the only weapon equipped. Additionally, unless you plan to use his melee, don't bother. Most buffs don't affect things that use specter AI. I also don't think Umbra can take advantage of arcanes. 60+ is the level range that you'll need to remain in control of umbra to survive without dedicating all your mod slots for survival, which'll bork all his other functions. Umbra's passive isn't something you should really use as a permanent thing, due to his mediocre survivablity at best. With all this in mind, is this the right approach, are the other ways to improve Umbra Excalibur's survivability and viability as a worthy mech sidekick? I am not sure if Madurai for the damage boost, or Unairu for the armor, but I think the damage provides more potential to heal through combat, while the armor isn't adding much to the beefy amount stacked on already. This Vasca needs more Forma, but right now the build is Link Health, Link armor, Hunter Recovery, Maul, Fetch (this is iffy since corn mech has no loot magnets), Medi Pet Kit, Swipe, Sharpened Claws, Draining Bite, and Transfusion (might be better spent on another mod). Long term I'm going to install a stance mod, but the current build is Steel Charge, all three Umbral mods, Arrmored Agility, Gladiator Aegis and Resolve, Carnis Carapace, and Primed Vigor, with Arcane Grace and Guardian to enhance survival. I'm using Silva & Aegis Prime, and I'm hoping that the extra blocking capability is more worthwhile than Jaw Sword's ability to apply slash and viral or some other standard meta combo. Bigger, of course, than the potential futility of trying to make poor ol' Umbra relevant as a mech ally.Īdmittedly I don't like the feel of Burston Prime or Viper Wraith, so I'll be switching to the Telos guns, which I believe will increase damage output too. Other than the vault necramech taking down my kavat, this worked pretty well in my initial tests. So far I've come to Truth / Truth-modded weapons, loading exclusively health and armor, using arcanes for defense and restoration, and using a Vasca Kavat set up for health/armor and healing linkage. Given that Umbra and Companions don't loot, health orbs are out of the question, and likewise loot radius and radar mods seem to be wasted since the mech is contact-only looting. This can add a lot of tankiness for him.I've been trying to figure out how to make an Umbra build that maximizes sustainability on autopilot, so I can feasibly stay in-mech for 60+ level content.
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